AI UI Atlas
Mapping interface systems
给 coding agent 时可以直接复制下面这段,作为 UI 风格约束。
# Creator Tool UI## UsageUse this DESIGN.md as a reusable design brief for an AI coding agent. Apply it when building a new page, restyling an existing interface, or keeping multiple screens visually consistent.## Design IntentYou are implementing an interface using the **Creator Tool UI** design language. 围绕画布、属性面板、图层、工具栏和预览区组织,适合设计、视频、文档和生成式创作工具。Treat information architecture, scan paths, and component grouping as the main design material.## Aliases- 创作者工具- canvas tool## Category- 布局与信息组织## Target Platforms- PC 端## Summary围绕画布、属性面板、图层、工具栏和预览区组织,适合设计、视频、文档和生成式创作工具。## Visual DNA- 中心画布- 侧边属性- 工具栏- 图层列表## Best Use Cases- 设计工具- 视频编辑- 文档创作- AI 生成工具## Avoid When用户只需消费内容,或移动端没有足够编辑空间。## Anatomy画布是中心;工具栏用图标,属性面板分组,预览和导出路径要短。## Color SystemUse a Seed → Map → Semantic → Alias token architecture. Components must consume named tokens instead of hard-coded colors.### Reference Palette- **reference-1** `#f8fafc`- **reference-2** `#ffffff`- **reference-3** `#111827`- **reference-4** `#6366f1`- **reference-5** `#14b8a6`### Seed Tokens- **colorBgBase** `#f8fafc` - 页面基础背景.- **colorBgContainer** `#f0f2f5` - 卡片、面板与容器.- **colorFillSecondary** `#e6e8eb` - 次级填充与弱状态.- **colorPrimary** `#14b8a6` - 品牌主操作与选中态.- **colorTextBase** `#111827` - 正文、图标与高对比轮廓.### Primary Scale- **primary-1** `#e8f8f6`- **primary-2** `#cbefeb`- **primary-3** `#aae5df`- **primary-4** `#85dad1`- **primary-5** `#56ccbf`- **primary-6** `#14b8a6`- **primary-7** `#14a597`- **primary-8** `#139288`- **primary-9** `#137e78`- **primary-10** `#136867`### Neutral Scale- **neutral-1** `#ffffff`- **neutral-2** `#f5f6f6`- **neutral-3** `#ecedee`- **neutral-4** `#d9dadc`- **neutral-5** `#bcbec3`- **neutral-6** `#9b9ea4`- **neutral-7** `#757982`- **neutral-8** `#545963`- **neutral-9** `#323845`- **neutral-10** `#111827`### Semantic Tokens- **colorSuccess** `#16a34a` - 成功、在线、已完成.- **colorSuccessBg** `#e3f4e9` - 成功状态浅背景.- **colorWarning** `#d97706` - 警告、待确认、需关注.- **colorWarningBg** `#faefe1` - 警告状态浅背景.- **colorError** `#dc2626` - 错误、危险、阻断.- **colorErrorBg** `#fce9e9` - 错误状态浅背景.- **colorInfo** `#6366f1` - 信息、链接、进行中.- **colorInfoBg** `#ecedfd` - 信息状态浅背景.### Alias Tokens- **colorBgLayout** `#f4f6f8` - 应用整体画布.- **colorBgElevated** `#f2f4f7` - 弹层、浮层与菜单.- **colorBgSpotlight** `#323845` - Tooltip 与强提示.- **colorBorder** `#d9dadc` - 控件与容器边框.- **colorBorderSecondary** `#ecedee` - 轻分隔线.- **colorText** `#111827` - 一级文本.- **colorTextSecondary** `#5b606b` - 二级文本.- **colorTextTertiary** `#858992` - 辅助说明.- **colorTextDisabled** `#a9adb4` - 禁用文本.- **colorPrimaryHover** `#56ccbf` - 主操作 Hover.- **colorPrimaryActive** `#14a597` - 主操作 Active.- **colorPrimaryBorder** `#85dad1` - 主色边框.- **colorPrimaryBg** `#e8f8f6` - 主色浅背景.- **colorLink** `#14b8a6` - 链接与可跳转文本.- **colorFocus** `#85dad1` - 键盘焦点环.- **colorMask** `#0c111c` - Modal 遮罩基础色.Color rules:- Use the palette as design tokens, not random decorative swatches.- Keep primary text and primary actions at accessible contrast.- Use primary-1 through primary-10 for interaction states instead of inventing new brand colors.- Use semantic tokens consistently for success, warning, error, and info; pair color with iconography or text.- Map component styles to Alias Tokens so theme changes do not require component-level color edits.## Typography- Use a precise sans-serif for UI labels and optionally a monospace accent for metrics, logs, or technical values.- Keep labels compact and scannable; prioritize numeric alignment and status readability.- Avoid decorative type in dense operational areas.## Layout And Spacing- Use compact but breathable spacing: 8px base unit, 12-16px card padding, 20-24px section gaps.- Desktop layouts should favor stable sidebars, tables, cards, and control strips over decorative hero sections.- Mobile layouts should collapse into one column with filters and controls above results.- Recommended radius: 6-12px radius by default; increase only for expressive or highly tactile components.- Elevation and shadow: Use shadows to separate interactive or elevated surfaces only; avoid stacking many shadow styles.## Component Rules- Components should reinforce the primary information structure rather than introduce a separate decorative style.- Primary actions must be visually obvious and reachable; secondary actions should be quieter but still discoverable.- Cards need a clear title, supporting text or metric, state, and one obvious next action when action is expected.- Forms and filters should use familiar controls, stable dimensions, clear labels, and visible focus states.- Empty, loading, error, and success states must use the same visual language, not generic placeholders.## Interaction And Motion- Use subtle 120-220ms transitions for hover, focus, open, close, and selection states.- Motion should clarify state changes rather than decorate the page.- Respect reduced-motion preferences.## Implementation Recipe1. Start with the real user workflow and page structure; do not make a generic landing page unless explicitly requested.2. Establish layout zones first: navigation, content, controls, feedback, and primary action.3. Apply the color tokens to semantic roles: canvas, surface, text, border, accent, danger, and success.4. Build reusable components that express this style: buttons, cards, inputs, tabs, filters, modals, empty states, and status badges.5. Verify mobile and desktop breakpoints before adding decorative polish.6. Check that the final screen still communicates 中心画布, 侧边属性, 工具栏 without relying on a single color or effect.## Quality Checklist- The screen is immediately recognizable as **Creator Tool UI**, not a generic Tailwind layout.- The design uses surface, spacing, typography, and component shape together; it does not rely only on colors.- Primary actions and navigation are clear on both mobile and desktop.- Text is readable, controls are stable, and content does not overlap or shift unexpectedly.- Empty, loading, hover, focus, selected, disabled, success, and error states are styled in the same language.- The implementation avoids the known failure mode: 用户只需消费内容,或移动端没有足够编辑空间。## Anti-Patterns- Do not paste this palette onto an unrelated layout and call it finished.- Do not overuse decorative effects where the user needs to read, compare, or act quickly.- Do not mix this style with unrelated visual languages unless the product explicitly requires a hybrid.- Do not hide important state behind low contrast, blur, tiny text, or animation.## Keywords- creator- canvas- tool- editor- pc## Agent Prompt SnippetImplement the UI in the **Creator Tool UI** design language. Prioritize 中心画布, 侧边属性, 工具栏. Use the color roles, typography guidance, spacing rules, component rules, and anti-patterns from this DESIGN.md as hard constraints. The result should feel purpose-built for 设计工具, 视频编辑, 文档创作, while avoiding: 用户只需消费内容,或移动端没有足够编辑空间。